/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file RAS_IRenderTools.h
 *  \ingroup bgerast
 */

#ifndef __RAS_IRENDERTOOLS_H__
#define __RAS_IRENDERTOOLS_H__

#include "MT_Transform.h"
#include "RAS_IRasterizer.h"
#include "RAS_2DFilterManager.h"

#include <vector>
#include <algorithm>

#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
#endif

class		RAS_IPolyMaterial;
struct		RAS_LightObject;


class RAS_IRenderTools
{

protected:
	void*	m_clientobject;
	void*	m_auxilaryClientInfo;

	std::vector<struct	RAS_LightObject*> m_lights;
	
	RAS_2DFilterManager m_filtermanager;

public:
	enum RAS_TEXT_RENDER_MODE {
		RAS_TEXT_RENDER_NODEF = 0,
		RAS_TEXT_NORMAL,
		RAS_TEXT_PADDED,
		RAS_TEXT_MAX
	};

	RAS_IRenderTools(
	) :
		m_clientobject(NULL)
	{
	};

	virtual
	~RAS_IRenderTools(
	) {};

	virtual 
		void
	BeginFrame(
		RAS_IRasterizer* rasty
	)=0;

	virtual 
		void
	EndFrame(
		RAS_IRasterizer* rasty
	)=0;

	// the following function was formerly called 'Render'
	// by it doesn't render anymore
	// It only sets the transform for the rasterizer
	// so must be renamed to 'applyTransform' or something

	virtual 
		void
	applyTransform(
		class RAS_IRasterizer* rasty,
		double* oglmatrix,
		int drawingmode
	)=0;
	
	/**
	 * Renders 2D boxes.
	 * \param xco			Position on the screen (origin in lower left corner).
	 * \param yco			Position on the screen (origin in lower left corner).
	 * \param width			Width of the canvas to draw to.
	 * \param height		Height of the canvas to draw to.
	 * \param percentage	Percentage of bar.
	 */
	virtual
		void
		RenderBox2D(int xco,
					int yco,
					int width,
					int height,
					float percentage) = 0;

	/**
	 * Renders 3D text string using BFL.
	 * \param fontid	The id of the font.
	 * \param text		The string to render.
	 * \param size		The size of the text.
	 * \param dpi		The resolution of the text.
	 * \param color		The color of the object.
	 * \param mat		The Matrix of the text object.
	 * \param aspect	A scaling factor to compensate for the size.
	 */
	virtual 
		void
		RenderText3D(int fontid,
		             const char* text,
		             int size,
		             int dpi,
		             float* color,
		             double* mat,
		             float aspect
		             ) = 0;


	/**
	 * Renders 2D text string.
	 * \param mode      The type of text
	 * \param text		The string to render.
	 * \param xco		Position on the screen (origin in lower left corner).
	 * \param yco		Position on the screen (origin in lower left corner).
	 * \param width		Width of the canvas to draw to.
	 * \param height	Height of the canvas to draw to.
	 */
	virtual 
		void
	RenderText2D(
		RAS_TEXT_RENDER_MODE mode,
		const char* text,
		int xco,
		int yco,
		int width,
		int height
	) = 0;

	// 3d text, mapped on polygon
	virtual 
		void
	RenderText(
		int mode,
		RAS_IPolyMaterial* polymat,
		float v1[3],
		float v2[3],
		float v3[3],
		float v4[3],
		int glattrib
	)=0;

	virtual
		void
	ProcessLighting(
		RAS_IRasterizer *rasty,
		bool uselights,
		const MT_Transform& trans
	)=0;

	virtual
		void
	SetClientObject(
		RAS_IRasterizer* rasty,
		void* obj
	);

		void
	SetAuxilaryClientInfo(
		void* inf
	);

	virtual 
		void
	PushMatrix(
	)=0;

	virtual 
		void
	PopMatrix(
	)=0;

	virtual 
		void
	AddLight(
		struct	RAS_LightObject* lightobject
	);

	virtual 
		void
	RemoveLight(
		struct RAS_LightObject* lightobject
	);

	virtual
		void
	MotionBlur(RAS_IRasterizer* rasterizer)=0;


#ifdef WITH_CXX_GUARDEDALLOC
	MEM_CXX_CLASS_ALLOC_FUNCS("GE:RAS_IRenderTools")
#endif
};

#endif  /* __RAS_IRENDERTOOLS_H__ */
