/*This is mechanically generated code*/
#include <stdlib.h>

typedef struct { int x, y; } xy; 
typedef unsigned char byte;

int fast9_corner_score(const byte* p, const int pixel[], int bstart)
{    
    int bmin = bstart;
    int bmax = 255;
    int b = (bmax + bmin)/2;
    
    /*Compute the score using binary search*/
	for(;;)
    {
		int cb = *p + b;
		int c_b= *p - b;


        if( p[pixel[0]] > cb)
         if( p[pixel[1]] > cb)
          if( p[pixel[2]] > cb)
           if( p[pixel[3]] > cb)
            if( p[pixel[4]] > cb)
             if( p[pixel[5]] > cb)
              if( p[pixel[6]] > cb)
               if( p[pixel[7]] > cb)
                if( p[pixel[8]] > cb)
                 goto is_a_corner;
                else
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
               else if( p[pixel[7]] < c_b)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else if( p[pixel[14]] < c_b)
                 if( p[pixel[8]] < c_b)
                  if( p[pixel[9]] < c_b)
                   if( p[pixel[10]] < c_b)
                    if( p[pixel[11]] < c_b)
                     if( p[pixel[12]] < c_b)
                      if( p[pixel[13]] < c_b)
                       if( p[pixel[15]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else if( p[pixel[6]] < c_b)
               if( p[pixel[15]] > cb)
                if( p[pixel[13]] > cb)
                 if( p[pixel[14]] > cb)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else if( p[pixel[13]] < c_b)
                 if( p[pixel[7]] < c_b)
                  if( p[pixel[8]] < c_b)
                   if( p[pixel[9]] < c_b)
                    if( p[pixel[10]] < c_b)
                     if( p[pixel[11]] < c_b)
                      if( p[pixel[12]] < c_b)
                       if( p[pixel[14]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                if( p[pixel[7]] < c_b)
                 if( p[pixel[8]] < c_b)
                  if( p[pixel[9]] < c_b)
                   if( p[pixel[10]] < c_b)
                    if( p[pixel[11]] < c_b)
                     if( p[pixel[12]] < c_b)
                      if( p[pixel[13]] < c_b)
                       if( p[pixel[14]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else if( p[pixel[13]] < c_b)
                if( p[pixel[7]] < c_b)
                 if( p[pixel[8]] < c_b)
                  if( p[pixel[9]] < c_b)
                   if( p[pixel[10]] < c_b)
                    if( p[pixel[11]] < c_b)
                     if( p[pixel[12]] < c_b)
                      if( p[pixel[14]] < c_b)
                       if( p[pixel[15]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else if( p[pixel[5]] < c_b)
              if( p[pixel[14]] > cb)
               if( p[pixel[12]] > cb)
                if( p[pixel[13]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       if( p[pixel[11]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else if( p[pixel[12]] < c_b)
                if( p[pixel[6]] < c_b)
                 if( p[pixel[7]] < c_b)
                  if( p[pixel[8]] < c_b)
                   if( p[pixel[9]] < c_b)
                    if( p[pixel[10]] < c_b)
                     if( p[pixel[11]] < c_b)
                      if( p[pixel[13]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[14]] < c_b)
               if( p[pixel[7]] < c_b)
                if( p[pixel[8]] < c_b)
                 if( p[pixel[9]] < c_b)
                  if( p[pixel[10]] < c_b)
                   if( p[pixel[11]] < c_b)
                    if( p[pixel[12]] < c_b)
                     if( p[pixel[13]] < c_b)
                      if( p[pixel[6]] < c_b)
                       goto is_a_corner;
                      else
                       if( p[pixel[15]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               if( p[pixel[6]] < c_b)
                if( p[pixel[7]] < c_b)
                 if( p[pixel[8]] < c_b)
                  if( p[pixel[9]] < c_b)
                   if( p[pixel[10]] < c_b)
                    if( p[pixel[11]] < c_b)
                     if( p[pixel[12]] < c_b)
                      if( p[pixel[13]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       if( p[pixel[11]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[12]] < c_b)
               if( p[pixel[7]] < c_b)
                if( p[pixel[8]] < c_b)
                 if( p[pixel[9]] < c_b)
                  if( p[pixel[10]] < c_b)
                   if( p[pixel[11]] < c_b)
                    if( p[pixel[13]] < c_b)
                     if( p[pixel[14]] < c_b)
                      if( p[pixel[6]] < c_b)
                       goto is_a_corner;
                      else
                       if( p[pixel[15]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else if( p[pixel[4]] < c_b)
             if( p[pixel[13]] > cb)
              if( p[pixel[11]] > cb)
               if( p[pixel[12]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[11]] < c_b)
               if( p[pixel[5]] < c_b)
                if( p[pixel[6]] < c_b)
                 if( p[pixel[7]] < c_b)
                  if( p[pixel[8]] < c_b)
                   if( p[pixel[9]] < c_b)
                    if( p[pixel[10]] < c_b)
                     if( p[pixel[12]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else if( p[pixel[13]] < c_b)
              if( p[pixel[7]] < c_b)
               if( p[pixel[8]] < c_b)
                if( p[pixel[9]] < c_b)
                 if( p[pixel[10]] < c_b)
                  if( p[pixel[11]] < c_b)
                   if( p[pixel[12]] < c_b)
                    if( p[pixel[6]] < c_b)
                     if( p[pixel[5]] < c_b)
                      goto is_a_corner;
                     else
                      if( p[pixel[14]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                    else
                     if( p[pixel[14]] < c_b)
                      if( p[pixel[15]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              if( p[pixel[5]] < c_b)
               if( p[pixel[6]] < c_b)
                if( p[pixel[7]] < c_b)
                 if( p[pixel[8]] < c_b)
                  if( p[pixel[9]] < c_b)
                   if( p[pixel[10]] < c_b)
                    if( p[pixel[11]] < c_b)
                     if( p[pixel[12]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else if( p[pixel[11]] < c_b)
              if( p[pixel[7]] < c_b)
               if( p[pixel[8]] < c_b)
                if( p[pixel[9]] < c_b)
                 if( p[pixel[10]] < c_b)
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    if( p[pixel[6]] < c_b)
                     if( p[pixel[5]] < c_b)
                      goto is_a_corner;
                     else
                      if( p[pixel[14]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                    else
                     if( p[pixel[14]] < c_b)
                      if( p[pixel[15]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
           else if( p[pixel[3]] < c_b)
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else if( p[pixel[10]] < c_b)
             if( p[pixel[7]] < c_b)
              if( p[pixel[8]] < c_b)
               if( p[pixel[9]] < c_b)
                if( p[pixel[11]] < c_b)
                 if( p[pixel[6]] < c_b)
                  if( p[pixel[5]] < c_b)
                   if( p[pixel[4]] < c_b)
                    goto is_a_corner;
                   else
                    if( p[pixel[12]] < c_b)
                     if( p[pixel[13]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[12]] < c_b)
                    if( p[pixel[13]] < c_b)
                     if( p[pixel[14]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    if( p[pixel[14]] < c_b)
                     if( p[pixel[15]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else if( p[pixel[10]] < c_b)
             if( p[pixel[7]] < c_b)
              if( p[pixel[8]] < c_b)
               if( p[pixel[9]] < c_b)
                if( p[pixel[11]] < c_b)
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[5]] < c_b)
                    if( p[pixel[4]] < c_b)
                     goto is_a_corner;
                    else
                     if( p[pixel[13]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    if( p[pixel[13]] < c_b)
                     if( p[pixel[14]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[13]] < c_b)
                    if( p[pixel[14]] < c_b)
                     if( p[pixel[15]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
          else if( p[pixel[2]] < c_b)
           if( p[pixel[9]] > cb)
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else if( p[pixel[9]] < c_b)
            if( p[pixel[7]] < c_b)
             if( p[pixel[8]] < c_b)
              if( p[pixel[10]] < c_b)
               if( p[pixel[6]] < c_b)
                if( p[pixel[5]] < c_b)
                 if( p[pixel[4]] < c_b)
                  if( p[pixel[3]] < c_b)
                   goto is_a_corner;
                  else
                   if( p[pixel[11]] < c_b)
                    if( p[pixel[12]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[11]] < c_b)
                   if( p[pixel[12]] < c_b)
                    if( p[pixel[13]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[11]] < c_b)
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    if( p[pixel[14]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[11]] < c_b)
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[13]] < c_b)
                   if( p[pixel[14]] < c_b)
                    if( p[pixel[15]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           if( p[pixel[9]] > cb)
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else if( p[pixel[9]] < c_b)
            if( p[pixel[7]] < c_b)
             if( p[pixel[8]] < c_b)
              if( p[pixel[10]] < c_b)
               if( p[pixel[11]] < c_b)
                if( p[pixel[6]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[4]] < c_b)
                   if( p[pixel[3]] < c_b)
                    goto is_a_corner;
                   else
                    if( p[pixel[12]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[12]] < c_b)
                    if( p[pixel[13]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    if( p[pixel[14]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[13]] < c_b)
                   if( p[pixel[14]] < c_b)
                    if( p[pixel[15]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
         else if( p[pixel[1]] < c_b)
          if( p[pixel[8]] > cb)
           if( p[pixel[9]] > cb)
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[2]] > cb)
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else if( p[pixel[8]] < c_b)
           if( p[pixel[7]] < c_b)
            if( p[pixel[9]] < c_b)
             if( p[pixel[6]] < c_b)
              if( p[pixel[5]] < c_b)
               if( p[pixel[4]] < c_b)
                if( p[pixel[3]] < c_b)
                 if( p[pixel[2]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[10]] < c_b)
                   if( p[pixel[11]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[10]] < c_b)
                  if( p[pixel[11]] < c_b)
                   if( p[pixel[12]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[10]] < c_b)
                 if( p[pixel[11]] < c_b)
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[10]] < c_b)
                if( p[pixel[11]] < c_b)
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[13]] < c_b)
                   if( p[pixel[14]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[10]] < c_b)
               if( p[pixel[11]] < c_b)
                if( p[pixel[12]] < c_b)
                 if( p[pixel[13]] < c_b)
                  if( p[pixel[14]] < c_b)
                   if( p[pixel[15]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
         else
          if( p[pixel[8]] > cb)
           if( p[pixel[9]] > cb)
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[2]] > cb)
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else if( p[pixel[8]] < c_b)
           if( p[pixel[7]] < c_b)
            if( p[pixel[9]] < c_b)
             if( p[pixel[10]] < c_b)
              if( p[pixel[6]] < c_b)
               if( p[pixel[5]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[3]] < c_b)
                  if( p[pixel[2]] < c_b)
                   goto is_a_corner;
                  else
                   if( p[pixel[11]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[11]] < c_b)
                   if( p[pixel[12]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[11]] < c_b)
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[11]] < c_b)
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[13]] < c_b)
                   if( p[pixel[14]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[11]] < c_b)
                if( p[pixel[12]] < c_b)
                 if( p[pixel[13]] < c_b)
                  if( p[pixel[14]] < c_b)
                   if( p[pixel[15]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
        else if( p[pixel[0]] < c_b)
         if( p[pixel[1]] > cb)
          if( p[pixel[8]] > cb)
           if( p[pixel[7]] > cb)
            if( p[pixel[9]] > cb)
             if( p[pixel[6]] > cb)
              if( p[pixel[5]] > cb)
               if( p[pixel[4]] > cb)
                if( p[pixel[3]] > cb)
                 if( p[pixel[2]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[10]] > cb)
                   if( p[pixel[11]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[10]] > cb)
                  if( p[pixel[11]] > cb)
                   if( p[pixel[12]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[10]] > cb)
                 if( p[pixel[11]] > cb)
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[10]] > cb)
                if( p[pixel[11]] > cb)
                 if( p[pixel[12]] > cb)
                  if( p[pixel[13]] > cb)
                   if( p[pixel[14]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[10]] > cb)
               if( p[pixel[11]] > cb)
                if( p[pixel[12]] > cb)
                 if( p[pixel[13]] > cb)
                  if( p[pixel[14]] > cb)
                   if( p[pixel[15]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else if( p[pixel[8]] < c_b)
           if( p[pixel[9]] < c_b)
            if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[2]] < c_b)
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
         else if( p[pixel[1]] < c_b)
          if( p[pixel[2]] > cb)
           if( p[pixel[9]] > cb)
            if( p[pixel[7]] > cb)
             if( p[pixel[8]] > cb)
              if( p[pixel[10]] > cb)
               if( p[pixel[6]] > cb)
                if( p[pixel[5]] > cb)
                 if( p[pixel[4]] > cb)
                  if( p[pixel[3]] > cb)
                   goto is_a_corner;
                  else
                   if( p[pixel[11]] > cb)
                    if( p[pixel[12]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[11]] > cb)
                   if( p[pixel[12]] > cb)
                    if( p[pixel[13]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[11]] > cb)
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    if( p[pixel[14]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[11]] > cb)
                 if( p[pixel[12]] > cb)
                  if( p[pixel[13]] > cb)
                   if( p[pixel[14]] > cb)
                    if( p[pixel[15]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else if( p[pixel[9]] < c_b)
            if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else if( p[pixel[2]] < c_b)
           if( p[pixel[3]] > cb)
            if( p[pixel[10]] > cb)
             if( p[pixel[7]] > cb)
              if( p[pixel[8]] > cb)
               if( p[pixel[9]] > cb)
                if( p[pixel[11]] > cb)
                 if( p[pixel[6]] > cb)
                  if( p[pixel[5]] > cb)
                   if( p[pixel[4]] > cb)
                    goto is_a_corner;
                   else
                    if( p[pixel[12]] > cb)
                     if( p[pixel[13]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[12]] > cb)
                    if( p[pixel[13]] > cb)
                     if( p[pixel[14]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    if( p[pixel[14]] > cb)
                     if( p[pixel[15]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else if( p[pixel[3]] < c_b)
            if( p[pixel[4]] > cb)
             if( p[pixel[13]] > cb)
              if( p[pixel[7]] > cb)
               if( p[pixel[8]] > cb)
                if( p[pixel[9]] > cb)
                 if( p[pixel[10]] > cb)
                  if( p[pixel[11]] > cb)
                   if( p[pixel[12]] > cb)
                    if( p[pixel[6]] > cb)
                     if( p[pixel[5]] > cb)
                      goto is_a_corner;
                     else
                      if( p[pixel[14]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                    else
                     if( p[pixel[14]] > cb)
                      if( p[pixel[15]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else if( p[pixel[13]] < c_b)
              if( p[pixel[11]] > cb)
               if( p[pixel[5]] > cb)
                if( p[pixel[6]] > cb)
                 if( p[pixel[7]] > cb)
                  if( p[pixel[8]] > cb)
                   if( p[pixel[9]] > cb)
                    if( p[pixel[10]] > cb)
                     if( p[pixel[12]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[11]] < c_b)
               if( p[pixel[12]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              if( p[pixel[5]] > cb)
               if( p[pixel[6]] > cb)
                if( p[pixel[7]] > cb)
                 if( p[pixel[8]] > cb)
                  if( p[pixel[9]] > cb)
                   if( p[pixel[10]] > cb)
                    if( p[pixel[11]] > cb)
                     if( p[pixel[12]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else if( p[pixel[4]] < c_b)
             if( p[pixel[5]] > cb)
              if( p[pixel[14]] > cb)
               if( p[pixel[7]] > cb)
                if( p[pixel[8]] > cb)
                 if( p[pixel[9]] > cb)
                  if( p[pixel[10]] > cb)
                   if( p[pixel[11]] > cb)
                    if( p[pixel[12]] > cb)
                     if( p[pixel[13]] > cb)
                      if( p[pixel[6]] > cb)
                       goto is_a_corner;
                      else
                       if( p[pixel[15]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[14]] < c_b)
               if( p[pixel[12]] > cb)
                if( p[pixel[6]] > cb)
                 if( p[pixel[7]] > cb)
                  if( p[pixel[8]] > cb)
                   if( p[pixel[9]] > cb)
                    if( p[pixel[10]] > cb)
                     if( p[pixel[11]] > cb)
                      if( p[pixel[13]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else if( p[pixel[12]] < c_b)
                if( p[pixel[13]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       if( p[pixel[11]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               if( p[pixel[6]] > cb)
                if( p[pixel[7]] > cb)
                 if( p[pixel[8]] > cb)
                  if( p[pixel[9]] > cb)
                   if( p[pixel[10]] > cb)
                    if( p[pixel[11]] > cb)
                     if( p[pixel[12]] > cb)
                      if( p[pixel[13]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else if( p[pixel[5]] < c_b)
              if( p[pixel[6]] > cb)
               if( p[pixel[15]] < c_b)
                if( p[pixel[13]] > cb)
                 if( p[pixel[7]] > cb)
                  if( p[pixel[8]] > cb)
                   if( p[pixel[9]] > cb)
                    if( p[pixel[10]] > cb)
                     if( p[pixel[11]] > cb)
                      if( p[pixel[12]] > cb)
                       if( p[pixel[14]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else if( p[pixel[13]] < c_b)
                 if( p[pixel[14]] < c_b)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                if( p[pixel[7]] > cb)
                 if( p[pixel[8]] > cb)
                  if( p[pixel[9]] > cb)
                   if( p[pixel[10]] > cb)
                    if( p[pixel[11]] > cb)
                     if( p[pixel[12]] > cb)
                      if( p[pixel[13]] > cb)
                       if( p[pixel[14]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else if( p[pixel[6]] < c_b)
               if( p[pixel[7]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[8]] > cb)
                  if( p[pixel[9]] > cb)
                   if( p[pixel[10]] > cb)
                    if( p[pixel[11]] > cb)
                     if( p[pixel[12]] > cb)
                      if( p[pixel[13]] > cb)
                       if( p[pixel[15]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else if( p[pixel[7]] < c_b)
                if( p[pixel[8]] < c_b)
                 goto is_a_corner;
                else
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[13]] > cb)
                if( p[pixel[7]] > cb)
                 if( p[pixel[8]] > cb)
                  if( p[pixel[9]] > cb)
                   if( p[pixel[10]] > cb)
                    if( p[pixel[11]] > cb)
                     if( p[pixel[12]] > cb)
                      if( p[pixel[14]] > cb)
                       if( p[pixel[15]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[12]] > cb)
               if( p[pixel[7]] > cb)
                if( p[pixel[8]] > cb)
                 if( p[pixel[9]] > cb)
                  if( p[pixel[10]] > cb)
                   if( p[pixel[11]] > cb)
                    if( p[pixel[13]] > cb)
                     if( p[pixel[14]] > cb)
                      if( p[pixel[6]] > cb)
                       goto is_a_corner;
                      else
                       if( p[pixel[15]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       if( p[pixel[11]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             if( p[pixel[11]] > cb)
              if( p[pixel[7]] > cb)
               if( p[pixel[8]] > cb)
                if( p[pixel[9]] > cb)
                 if( p[pixel[10]] > cb)
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    if( p[pixel[6]] > cb)
                     if( p[pixel[5]] > cb)
                      goto is_a_corner;
                     else
                      if( p[pixel[14]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                    else
                     if( p[pixel[14]] > cb)
                      if( p[pixel[15]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
           else
            if( p[pixel[10]] > cb)
             if( p[pixel[7]] > cb)
              if( p[pixel[8]] > cb)
               if( p[pixel[9]] > cb)
                if( p[pixel[11]] > cb)
                 if( p[pixel[12]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[5]] > cb)
                    if( p[pixel[4]] > cb)
                     goto is_a_corner;
                    else
                     if( p[pixel[13]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    if( p[pixel[13]] > cb)
                     if( p[pixel[14]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[13]] > cb)
                    if( p[pixel[14]] > cb)
                     if( p[pixel[15]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
          else
           if( p[pixel[9]] > cb)
            if( p[pixel[7]] > cb)
             if( p[pixel[8]] > cb)
              if( p[pixel[10]] > cb)
               if( p[pixel[11]] > cb)
                if( p[pixel[6]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[4]] > cb)
                   if( p[pixel[3]] > cb)
                    goto is_a_corner;
                   else
                    if( p[pixel[12]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[12]] > cb)
                    if( p[pixel[13]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    if( p[pixel[14]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[12]] > cb)
                  if( p[pixel[13]] > cb)
                   if( p[pixel[14]] > cb)
                    if( p[pixel[15]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else if( p[pixel[9]] < c_b)
            if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
         else
          if( p[pixel[8]] > cb)
           if( p[pixel[7]] > cb)
            if( p[pixel[9]] > cb)
             if( p[pixel[10]] > cb)
              if( p[pixel[6]] > cb)
               if( p[pixel[5]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[3]] > cb)
                  if( p[pixel[2]] > cb)
                   goto is_a_corner;
                  else
                   if( p[pixel[11]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[11]] > cb)
                   if( p[pixel[12]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[11]] > cb)
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[11]] > cb)
                 if( p[pixel[12]] > cb)
                  if( p[pixel[13]] > cb)
                   if( p[pixel[14]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[11]] > cb)
                if( p[pixel[12]] > cb)
                 if( p[pixel[13]] > cb)
                  if( p[pixel[14]] > cb)
                   if( p[pixel[15]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else if( p[pixel[8]] < c_b)
           if( p[pixel[9]] < c_b)
            if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[2]] < c_b)
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
        else
         if( p[pixel[7]] > cb)
          if( p[pixel[8]] > cb)
           if( p[pixel[9]] > cb)
            if( p[pixel[6]] > cb)
             if( p[pixel[5]] > cb)
              if( p[pixel[4]] > cb)
               if( p[pixel[3]] > cb)
                if( p[pixel[2]] > cb)
                 if( p[pixel[1]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[10]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[10]] > cb)
                  if( p[pixel[11]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[10]] > cb)
                 if( p[pixel[11]] > cb)
                  if( p[pixel[12]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[10]] > cb)
                if( p[pixel[11]] > cb)
                 if( p[pixel[12]] > cb)
                  if( p[pixel[13]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[10]] > cb)
               if( p[pixel[11]] > cb)
                if( p[pixel[12]] > cb)
                 if( p[pixel[13]] > cb)
                  if( p[pixel[14]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             if( p[pixel[10]] > cb)
              if( p[pixel[11]] > cb)
               if( p[pixel[12]] > cb)
                if( p[pixel[13]] > cb)
                 if( p[pixel[14]] > cb)
                  if( p[pixel[15]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
         else if( p[pixel[7]] < c_b)
          if( p[pixel[8]] < c_b)
           if( p[pixel[9]] < c_b)
            if( p[pixel[6]] < c_b)
             if( p[pixel[5]] < c_b)
              if( p[pixel[4]] < c_b)
               if( p[pixel[3]] < c_b)
                if( p[pixel[2]] < c_b)
                 if( p[pixel[1]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[10]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[10]] < c_b)
                  if( p[pixel[11]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[10]] < c_b)
                 if( p[pixel[11]] < c_b)
                  if( p[pixel[12]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[10]] < c_b)
                if( p[pixel[11]] < c_b)
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[13]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[10]] < c_b)
               if( p[pixel[11]] < c_b)
                if( p[pixel[12]] < c_b)
                 if( p[pixel[13]] < c_b)
                  if( p[pixel[14]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             if( p[pixel[10]] < c_b)
              if( p[pixel[11]] < c_b)
               if( p[pixel[12]] < c_b)
                if( p[pixel[13]] < c_b)
                 if( p[pixel[14]] < c_b)
                  if( p[pixel[15]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
         else
          goto is_not_a_corner;

		is_a_corner:
			bmin=b;
			goto end_if;

		is_not_a_corner:
			bmax=b;
			goto end_if;

		end_if:

		if(bmin == bmax - 1 || bmin == bmax)
			return bmin;
		b = (bmin + bmax) / 2;
    }
}

static void make_offsets(int pixel[], int row_stride)
{
        pixel[0] = 0 + row_stride * 3;
        pixel[1] = 1 + row_stride * 3;
        pixel[2] = 2 + row_stride * 2;
        pixel[3] = 3 + row_stride * 1;
        pixel[4] = 3 + row_stride * 0;
        pixel[5] = 3 + row_stride * -1;
        pixel[6] = 2 + row_stride * -2;
        pixel[7] = 1 + row_stride * -3;
        pixel[8] = 0 + row_stride * -3;
        pixel[9] = -1 + row_stride * -3;
        pixel[10] = -2 + row_stride * -2;
        pixel[11] = -3 + row_stride * -1;
        pixel[12] = -3 + row_stride * 0;
        pixel[13] = -3 + row_stride * 1;
        pixel[14] = -2 + row_stride * 2;
        pixel[15] = -1 + row_stride * 3;
}



int* fast9_score(const byte* i, int stride, xy* corners, int num_corners, int b)
{	
	int* scores = (int*)malloc(sizeof(int)* num_corners);
	int n;

	int pixel[16];
	make_offsets(pixel, stride);

    for(n=0; n < num_corners; n++)
        scores[n] = fast9_corner_score(i + corners[n].y*stride + corners[n].x, pixel, b);

	return scores;
}


xy* fast9_detect(const byte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners)
{
	int num_corners=0;
	xy* ret_corners;
	int rsize=512;
	int pixel[16];
	int x, y;

	ret_corners = (xy*)malloc(sizeof(xy)*rsize);
	make_offsets(pixel, stride);

	for(y=3; y < ysize - 3; y++)
		for(x=3; x < xsize - 3; x++)
		{
			const byte* p = im + y*stride + x;
		
			int cb = *p + b;
			int c_b= *p - b;
        if(p[pixel[0]] > cb)
         if(p[pixel[1]] > cb)
          if(p[pixel[2]] > cb)
           if(p[pixel[3]] > cb)
            if(p[pixel[4]] > cb)
             if(p[pixel[5]] > cb)
              if(p[pixel[6]] > cb)
               if(p[pixel[7]] > cb)
                if(p[pixel[8]] > cb)
                 {}
                else
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  continue;
               else if(p[pixel[7]] < c_b)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  continue;
                else if(p[pixel[14]] < c_b)
                 if(p[pixel[8]] < c_b)
                  if(p[pixel[9]] < c_b)
                   if(p[pixel[10]] < c_b)
                    if(p[pixel[11]] < c_b)
                     if(p[pixel[12]] < c_b)
                      if(p[pixel[13]] < c_b)
                       if(p[pixel[15]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  continue;
                else
                 continue;
              else if(p[pixel[6]] < c_b)
               if(p[pixel[15]] > cb)
                if(p[pixel[13]] > cb)
                 if(p[pixel[14]] > cb)
                  {}
                 else
                  continue;
                else if(p[pixel[13]] < c_b)
                 if(p[pixel[7]] < c_b)
                  if(p[pixel[8]] < c_b)
                   if(p[pixel[9]] < c_b)
                    if(p[pixel[10]] < c_b)
                     if(p[pixel[11]] < c_b)
                      if(p[pixel[12]] < c_b)
                       if(p[pixel[14]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                if(p[pixel[7]] < c_b)
                 if(p[pixel[8]] < c_b)
                  if(p[pixel[9]] < c_b)
                   if(p[pixel[10]] < c_b)
                    if(p[pixel[11]] < c_b)
                     if(p[pixel[12]] < c_b)
                      if(p[pixel[13]] < c_b)
                       if(p[pixel[14]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  continue;
                else
                 continue;
               else if(p[pixel[13]] < c_b)
                if(p[pixel[7]] < c_b)
                 if(p[pixel[8]] < c_b)
                  if(p[pixel[9]] < c_b)
                   if(p[pixel[10]] < c_b)
                    if(p[pixel[11]] < c_b)
                     if(p[pixel[12]] < c_b)
                      if(p[pixel[14]] < c_b)
                       if(p[pixel[15]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else if(p[pixel[5]] < c_b)
              if(p[pixel[14]] > cb)
               if(p[pixel[12]] > cb)
                if(p[pixel[13]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       if(p[pixel[11]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else if(p[pixel[12]] < c_b)
                if(p[pixel[6]] < c_b)
                 if(p[pixel[7]] < c_b)
                  if(p[pixel[8]] < c_b)
                   if(p[pixel[9]] < c_b)
                    if(p[pixel[10]] < c_b)
                     if(p[pixel[11]] < c_b)
                      if(p[pixel[13]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else if(p[pixel[14]] < c_b)
               if(p[pixel[7]] < c_b)
                if(p[pixel[8]] < c_b)
                 if(p[pixel[9]] < c_b)
                  if(p[pixel[10]] < c_b)
                   if(p[pixel[11]] < c_b)
                    if(p[pixel[12]] < c_b)
                     if(p[pixel[13]] < c_b)
                      if(p[pixel[6]] < c_b)
                       {}
                      else
                       if(p[pixel[15]] < c_b)
                        {}
                       else
                        continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               if(p[pixel[6]] < c_b)
                if(p[pixel[7]] < c_b)
                 if(p[pixel[8]] < c_b)
                  if(p[pixel[9]] < c_b)
                   if(p[pixel[10]] < c_b)
                    if(p[pixel[11]] < c_b)
                     if(p[pixel[12]] < c_b)
                      if(p[pixel[13]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       if(p[pixel[11]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else
                continue;
              else if(p[pixel[12]] < c_b)
               if(p[pixel[7]] < c_b)
                if(p[pixel[8]] < c_b)
                 if(p[pixel[9]] < c_b)
                  if(p[pixel[10]] < c_b)
                   if(p[pixel[11]] < c_b)
                    if(p[pixel[13]] < c_b)
                     if(p[pixel[14]] < c_b)
                      if(p[pixel[6]] < c_b)
                       {}
                      else
                       if(p[pixel[15]] < c_b)
                        {}
                       else
                        continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else if(p[pixel[4]] < c_b)
             if(p[pixel[13]] > cb)
              if(p[pixel[11]] > cb)
               if(p[pixel[12]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else if(p[pixel[11]] < c_b)
               if(p[pixel[5]] < c_b)
                if(p[pixel[6]] < c_b)
                 if(p[pixel[7]] < c_b)
                  if(p[pixel[8]] < c_b)
                   if(p[pixel[9]] < c_b)
                    if(p[pixel[10]] < c_b)
                     if(p[pixel[12]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else if(p[pixel[13]] < c_b)
              if(p[pixel[7]] < c_b)
               if(p[pixel[8]] < c_b)
                if(p[pixel[9]] < c_b)
                 if(p[pixel[10]] < c_b)
                  if(p[pixel[11]] < c_b)
                   if(p[pixel[12]] < c_b)
                    if(p[pixel[6]] < c_b)
                     if(p[pixel[5]] < c_b)
                      {}
                     else
                      if(p[pixel[14]] < c_b)
                       {}
                      else
                       continue;
                    else
                     if(p[pixel[14]] < c_b)
                      if(p[pixel[15]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              if(p[pixel[5]] < c_b)
               if(p[pixel[6]] < c_b)
                if(p[pixel[7]] < c_b)
                 if(p[pixel[8]] < c_b)
                  if(p[pixel[9]] < c_b)
                   if(p[pixel[10]] < c_b)
                    if(p[pixel[11]] < c_b)
                     if(p[pixel[12]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else
               continue;
             else if(p[pixel[11]] < c_b)
              if(p[pixel[7]] < c_b)
               if(p[pixel[8]] < c_b)
                if(p[pixel[9]] < c_b)
                 if(p[pixel[10]] < c_b)
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    if(p[pixel[6]] < c_b)
                     if(p[pixel[5]] < c_b)
                      {}
                     else
                      if(p[pixel[14]] < c_b)
                       {}
                      else
                       continue;
                    else
                     if(p[pixel[14]] < c_b)
                      if(p[pixel[15]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
           else if(p[pixel[3]] < c_b)
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else if(p[pixel[10]] < c_b)
             if(p[pixel[7]] < c_b)
              if(p[pixel[8]] < c_b)
               if(p[pixel[9]] < c_b)
                if(p[pixel[11]] < c_b)
                 if(p[pixel[6]] < c_b)
                  if(p[pixel[5]] < c_b)
                   if(p[pixel[4]] < c_b)
                    {}
                   else
                    if(p[pixel[12]] < c_b)
                     if(p[pixel[13]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                  else
                   if(p[pixel[12]] < c_b)
                    if(p[pixel[13]] < c_b)
                     if(p[pixel[14]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    if(p[pixel[14]] < c_b)
                     if(p[pixel[15]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else if(p[pixel[10]] < c_b)
             if(p[pixel[7]] < c_b)
              if(p[pixel[8]] < c_b)
               if(p[pixel[9]] < c_b)
                if(p[pixel[11]] < c_b)
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[5]] < c_b)
                    if(p[pixel[4]] < c_b)
                     {}
                    else
                     if(p[pixel[13]] < c_b)
                      {}
                     else
                      continue;
                   else
                    if(p[pixel[13]] < c_b)
                     if(p[pixel[14]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                  else
                   if(p[pixel[13]] < c_b)
                    if(p[pixel[14]] < c_b)
                     if(p[pixel[15]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else
             continue;
          else if(p[pixel[2]] < c_b)
           if(p[pixel[9]] > cb)
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else if(p[pixel[9]] < c_b)
            if(p[pixel[7]] < c_b)
             if(p[pixel[8]] < c_b)
              if(p[pixel[10]] < c_b)
               if(p[pixel[6]] < c_b)
                if(p[pixel[5]] < c_b)
                 if(p[pixel[4]] < c_b)
                  if(p[pixel[3]] < c_b)
                   {}
                  else
                   if(p[pixel[11]] < c_b)
                    if(p[pixel[12]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[11]] < c_b)
                   if(p[pixel[12]] < c_b)
                    if(p[pixel[13]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[11]] < c_b)
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    if(p[pixel[14]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[11]] < c_b)
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[13]] < c_b)
                   if(p[pixel[14]] < c_b)
                    if(p[pixel[15]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else
            continue;
          else
           if(p[pixel[9]] > cb)
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else if(p[pixel[9]] < c_b)
            if(p[pixel[7]] < c_b)
             if(p[pixel[8]] < c_b)
              if(p[pixel[10]] < c_b)
               if(p[pixel[11]] < c_b)
                if(p[pixel[6]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[4]] < c_b)
                   if(p[pixel[3]] < c_b)
                    {}
                   else
                    if(p[pixel[12]] < c_b)
                     {}
                    else
                     continue;
                  else
                   if(p[pixel[12]] < c_b)
                    if(p[pixel[13]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    if(p[pixel[14]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[13]] < c_b)
                   if(p[pixel[14]] < c_b)
                    if(p[pixel[15]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else
            continue;
         else if(p[pixel[1]] < c_b)
          if(p[pixel[8]] > cb)
           if(p[pixel[9]] > cb)
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[2]] > cb)
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else if(p[pixel[8]] < c_b)
           if(p[pixel[7]] < c_b)
            if(p[pixel[9]] < c_b)
             if(p[pixel[6]] < c_b)
              if(p[pixel[5]] < c_b)
               if(p[pixel[4]] < c_b)
                if(p[pixel[3]] < c_b)
                 if(p[pixel[2]] < c_b)
                  {}
                 else
                  if(p[pixel[10]] < c_b)
                   if(p[pixel[11]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[10]] < c_b)
                  if(p[pixel[11]] < c_b)
                   if(p[pixel[12]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[10]] < c_b)
                 if(p[pixel[11]] < c_b)
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[10]] < c_b)
                if(p[pixel[11]] < c_b)
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[13]] < c_b)
                   if(p[pixel[14]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[10]] < c_b)
               if(p[pixel[11]] < c_b)
                if(p[pixel[12]] < c_b)
                 if(p[pixel[13]] < c_b)
                  if(p[pixel[14]] < c_b)
                   if(p[pixel[15]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else
           continue;
         else
          if(p[pixel[8]] > cb)
           if(p[pixel[9]] > cb)
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[2]] > cb)
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else if(p[pixel[8]] < c_b)
           if(p[pixel[7]] < c_b)
            if(p[pixel[9]] < c_b)
             if(p[pixel[10]] < c_b)
              if(p[pixel[6]] < c_b)
               if(p[pixel[5]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[3]] < c_b)
                  if(p[pixel[2]] < c_b)
                   {}
                  else
                   if(p[pixel[11]] < c_b)
                    {}
                   else
                    continue;
                 else
                  if(p[pixel[11]] < c_b)
                   if(p[pixel[12]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[11]] < c_b)
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[11]] < c_b)
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[13]] < c_b)
                   if(p[pixel[14]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[11]] < c_b)
                if(p[pixel[12]] < c_b)
                 if(p[pixel[13]] < c_b)
                  if(p[pixel[14]] < c_b)
                   if(p[pixel[15]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else
            continue;
          else
           continue;
        else if(p[pixel[0]] < c_b)
         if(p[pixel[1]] > cb)
          if(p[pixel[8]] > cb)
           if(p[pixel[7]] > cb)
            if(p[pixel[9]] > cb)
             if(p[pixel[6]] > cb)
              if(p[pixel[5]] > cb)
               if(p[pixel[4]] > cb)
                if(p[pixel[3]] > cb)
                 if(p[pixel[2]] > cb)
                  {}
                 else
                  if(p[pixel[10]] > cb)
                   if(p[pixel[11]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[10]] > cb)
                  if(p[pixel[11]] > cb)
                   if(p[pixel[12]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[10]] > cb)
                 if(p[pixel[11]] > cb)
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[10]] > cb)
                if(p[pixel[11]] > cb)
                 if(p[pixel[12]] > cb)
                  if(p[pixel[13]] > cb)
                   if(p[pixel[14]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[10]] > cb)
               if(p[pixel[11]] > cb)
                if(p[pixel[12]] > cb)
                 if(p[pixel[13]] > cb)
                  if(p[pixel[14]] > cb)
                   if(p[pixel[15]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else if(p[pixel[8]] < c_b)
           if(p[pixel[9]] < c_b)
            if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[2]] < c_b)
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else
           continue;
         else if(p[pixel[1]] < c_b)
          if(p[pixel[2]] > cb)
           if(p[pixel[9]] > cb)
            if(p[pixel[7]] > cb)
             if(p[pixel[8]] > cb)
              if(p[pixel[10]] > cb)
               if(p[pixel[6]] > cb)
                if(p[pixel[5]] > cb)
                 if(p[pixel[4]] > cb)
                  if(p[pixel[3]] > cb)
                   {}
                  else
                   if(p[pixel[11]] > cb)
                    if(p[pixel[12]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[11]] > cb)
                   if(p[pixel[12]] > cb)
                    if(p[pixel[13]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[11]] > cb)
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    if(p[pixel[14]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[11]] > cb)
                 if(p[pixel[12]] > cb)
                  if(p[pixel[13]] > cb)
                   if(p[pixel[14]] > cb)
                    if(p[pixel[15]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else if(p[pixel[9]] < c_b)
            if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else
            continue;
          else if(p[pixel[2]] < c_b)
           if(p[pixel[3]] > cb)
            if(p[pixel[10]] > cb)
             if(p[pixel[7]] > cb)
              if(p[pixel[8]] > cb)
               if(p[pixel[9]] > cb)
                if(p[pixel[11]] > cb)
                 if(p[pixel[6]] > cb)
                  if(p[pixel[5]] > cb)
                   if(p[pixel[4]] > cb)
                    {}
                   else
                    if(p[pixel[12]] > cb)
                     if(p[pixel[13]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                  else
                   if(p[pixel[12]] > cb)
                    if(p[pixel[13]] > cb)
                     if(p[pixel[14]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    if(p[pixel[14]] > cb)
                     if(p[pixel[15]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else if(p[pixel[3]] < c_b)
            if(p[pixel[4]] > cb)
             if(p[pixel[13]] > cb)
              if(p[pixel[7]] > cb)
               if(p[pixel[8]] > cb)
                if(p[pixel[9]] > cb)
                 if(p[pixel[10]] > cb)
                  if(p[pixel[11]] > cb)
                   if(p[pixel[12]] > cb)
                    if(p[pixel[6]] > cb)
                     if(p[pixel[5]] > cb)
                      {}
                     else
                      if(p[pixel[14]] > cb)
                       {}
                      else
                       continue;
                    else
                     if(p[pixel[14]] > cb)
                      if(p[pixel[15]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else if(p[pixel[13]] < c_b)
              if(p[pixel[11]] > cb)
               if(p[pixel[5]] > cb)
                if(p[pixel[6]] > cb)
                 if(p[pixel[7]] > cb)
                  if(p[pixel[8]] > cb)
                   if(p[pixel[9]] > cb)
                    if(p[pixel[10]] > cb)
                     if(p[pixel[12]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else if(p[pixel[11]] < c_b)
               if(p[pixel[12]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else
               continue;
             else
              if(p[pixel[5]] > cb)
               if(p[pixel[6]] > cb)
                if(p[pixel[7]] > cb)
                 if(p[pixel[8]] > cb)
                  if(p[pixel[9]] > cb)
                   if(p[pixel[10]] > cb)
                    if(p[pixel[11]] > cb)
                     if(p[pixel[12]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else if(p[pixel[4]] < c_b)
             if(p[pixel[5]] > cb)
              if(p[pixel[14]] > cb)
               if(p[pixel[7]] > cb)
                if(p[pixel[8]] > cb)
                 if(p[pixel[9]] > cb)
                  if(p[pixel[10]] > cb)
                   if(p[pixel[11]] > cb)
                    if(p[pixel[12]] > cb)
                     if(p[pixel[13]] > cb)
                      if(p[pixel[6]] > cb)
                       {}
                      else
                       if(p[pixel[15]] > cb)
                        {}
                       else
                        continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else if(p[pixel[14]] < c_b)
               if(p[pixel[12]] > cb)
                if(p[pixel[6]] > cb)
                 if(p[pixel[7]] > cb)
                  if(p[pixel[8]] > cb)
                   if(p[pixel[9]] > cb)
                    if(p[pixel[10]] > cb)
                     if(p[pixel[11]] > cb)
                      if(p[pixel[13]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else if(p[pixel[12]] < c_b)
                if(p[pixel[13]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       if(p[pixel[11]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else
                continue;
              else
               if(p[pixel[6]] > cb)
                if(p[pixel[7]] > cb)
                 if(p[pixel[8]] > cb)
                  if(p[pixel[9]] > cb)
                   if(p[pixel[10]] > cb)
                    if(p[pixel[11]] > cb)
                     if(p[pixel[12]] > cb)
                      if(p[pixel[13]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else if(p[pixel[5]] < c_b)
              if(p[pixel[6]] > cb)
               if(p[pixel[15]] < c_b)
                if(p[pixel[13]] > cb)
                 if(p[pixel[7]] > cb)
                  if(p[pixel[8]] > cb)
                   if(p[pixel[9]] > cb)
                    if(p[pixel[10]] > cb)
                     if(p[pixel[11]] > cb)
                      if(p[pixel[12]] > cb)
                       if(p[pixel[14]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else if(p[pixel[13]] < c_b)
                 if(p[pixel[14]] < c_b)
                  {}
                 else
                  continue;
                else
                 continue;
               else
                if(p[pixel[7]] > cb)
                 if(p[pixel[8]] > cb)
                  if(p[pixel[9]] > cb)
                   if(p[pixel[10]] > cb)
                    if(p[pixel[11]] > cb)
                     if(p[pixel[12]] > cb)
                      if(p[pixel[13]] > cb)
                       if(p[pixel[14]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else if(p[pixel[6]] < c_b)
               if(p[pixel[7]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[8]] > cb)
                  if(p[pixel[9]] > cb)
                   if(p[pixel[10]] > cb)
                    if(p[pixel[11]] > cb)
                     if(p[pixel[12]] > cb)
                      if(p[pixel[13]] > cb)
                       if(p[pixel[15]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  continue;
                else
                 continue;
               else if(p[pixel[7]] < c_b)
                if(p[pixel[8]] < c_b)
                 {}
                else
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  continue;
               else
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[13]] > cb)
                if(p[pixel[7]] > cb)
                 if(p[pixel[8]] > cb)
                  if(p[pixel[9]] > cb)
                   if(p[pixel[10]] > cb)
                    if(p[pixel[11]] > cb)
                     if(p[pixel[12]] > cb)
                      if(p[pixel[14]] > cb)
                       if(p[pixel[15]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[12]] > cb)
               if(p[pixel[7]] > cb)
                if(p[pixel[8]] > cb)
                 if(p[pixel[9]] > cb)
                  if(p[pixel[10]] > cb)
                   if(p[pixel[11]] > cb)
                    if(p[pixel[13]] > cb)
                     if(p[pixel[14]] > cb)
                      if(p[pixel[6]] > cb)
                       {}
                      else
                       if(p[pixel[15]] > cb)
                        {}
                       else
                        continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       if(p[pixel[11]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             if(p[pixel[11]] > cb)
              if(p[pixel[7]] > cb)
               if(p[pixel[8]] > cb)
                if(p[pixel[9]] > cb)
                 if(p[pixel[10]] > cb)
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    if(p[pixel[6]] > cb)
                     if(p[pixel[5]] > cb)
                      {}
                     else
                      if(p[pixel[14]] > cb)
                       {}
                      else
                       continue;
                    else
                     if(p[pixel[14]] > cb)
                      if(p[pixel[15]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else
               continue;
             else
              continue;
           else
            if(p[pixel[10]] > cb)
             if(p[pixel[7]] > cb)
              if(p[pixel[8]] > cb)
               if(p[pixel[9]] > cb)
                if(p[pixel[11]] > cb)
                 if(p[pixel[12]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[5]] > cb)
                    if(p[pixel[4]] > cb)
                     {}
                    else
                     if(p[pixel[13]] > cb)
                      {}
                     else
                      continue;
                   else
                    if(p[pixel[13]] > cb)
                     if(p[pixel[14]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                  else
                   if(p[pixel[13]] > cb)
                    if(p[pixel[14]] > cb)
                     if(p[pixel[15]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else
             continue;
          else
           if(p[pixel[9]] > cb)
            if(p[pixel[7]] > cb)
             if(p[pixel[8]] > cb)
              if(p[pixel[10]] > cb)
               if(p[pixel[11]] > cb)
                if(p[pixel[6]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[4]] > cb)
                   if(p[pixel[3]] > cb)
                    {}
                   else
                    if(p[pixel[12]] > cb)
                     {}
                    else
                     continue;
                  else
                   if(p[pixel[12]] > cb)
                    if(p[pixel[13]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    if(p[pixel[14]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[12]] > cb)
                  if(p[pixel[13]] > cb)
                   if(p[pixel[14]] > cb)
                    if(p[pixel[15]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else if(p[pixel[9]] < c_b)
            if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else
            continue;
         else
          if(p[pixel[8]] > cb)
           if(p[pixel[7]] > cb)
            if(p[pixel[9]] > cb)
             if(p[pixel[10]] > cb)
              if(p[pixel[6]] > cb)
               if(p[pixel[5]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[3]] > cb)
                  if(p[pixel[2]] > cb)
                   {}
                  else
                   if(p[pixel[11]] > cb)
                    {}
                   else
                    continue;
                 else
                  if(p[pixel[11]] > cb)
                   if(p[pixel[12]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[11]] > cb)
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[11]] > cb)
                 if(p[pixel[12]] > cb)
                  if(p[pixel[13]] > cb)
                   if(p[pixel[14]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[11]] > cb)
                if(p[pixel[12]] > cb)
                 if(p[pixel[13]] > cb)
                  if(p[pixel[14]] > cb)
                   if(p[pixel[15]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else
            continue;
          else if(p[pixel[8]] < c_b)
           if(p[pixel[9]] < c_b)
            if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[2]] < c_b)
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else
           continue;
        else
         if(p[pixel[7]] > cb)
          if(p[pixel[8]] > cb)
           if(p[pixel[9]] > cb)
            if(p[pixel[6]] > cb)
             if(p[pixel[5]] > cb)
              if(p[pixel[4]] > cb)
               if(p[pixel[3]] > cb)
                if(p[pixel[2]] > cb)
                 if(p[pixel[1]] > cb)
                  {}
                 else
                  if(p[pixel[10]] > cb)
                   {}
                  else
                   continue;
                else
                 if(p[pixel[10]] > cb)
                  if(p[pixel[11]] > cb)
                   {}
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[10]] > cb)
                 if(p[pixel[11]] > cb)
                  if(p[pixel[12]] > cb)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[10]] > cb)
                if(p[pixel[11]] > cb)
                 if(p[pixel[12]] > cb)
                  if(p[pixel[13]] > cb)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[10]] > cb)
               if(p[pixel[11]] > cb)
                if(p[pixel[12]] > cb)
                 if(p[pixel[13]] > cb)
                  if(p[pixel[14]] > cb)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             if(p[pixel[10]] > cb)
              if(p[pixel[11]] > cb)
               if(p[pixel[12]] > cb)
                if(p[pixel[13]] > cb)
                 if(p[pixel[14]] > cb)
                  if(p[pixel[15]] > cb)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
           else
            continue;
          else
           continue;
         else if(p[pixel[7]] < c_b)
          if(p[pixel[8]] < c_b)
           if(p[pixel[9]] < c_b)
            if(p[pixel[6]] < c_b)
             if(p[pixel[5]] < c_b)
              if(p[pixel[4]] < c_b)
               if(p[pixel[3]] < c_b)
                if(p[pixel[2]] < c_b)
                 if(p[pixel[1]] < c_b)
                  {}
                 else
                  if(p[pixel[10]] < c_b)
                   {}
                  else
                   continue;
                else
                 if(p[pixel[10]] < c_b)
                  if(p[pixel[11]] < c_b)
                   {}
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[10]] < c_b)
                 if(p[pixel[11]] < c_b)
                  if(p[pixel[12]] < c_b)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[10]] < c_b)
                if(p[pixel[11]] < c_b)
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[13]] < c_b)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[10]] < c_b)
               if(p[pixel[11]] < c_b)
                if(p[pixel[12]] < c_b)
                 if(p[pixel[13]] < c_b)
                  if(p[pixel[14]] < c_b)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             if(p[pixel[10]] < c_b)
              if(p[pixel[11]] < c_b)
               if(p[pixel[12]] < c_b)
                if(p[pixel[13]] < c_b)
                 if(p[pixel[14]] < c_b)
                  if(p[pixel[15]] < c_b)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
           else
            continue;
          else
           continue;
         else
          continue;
			if(num_corners == rsize)
			{
				rsize*=2;
				ret_corners = (xy*)realloc(ret_corners, sizeof(xy)*rsize);
			}
			ret_corners[num_corners].x = x;
			ret_corners[num_corners].y = y;
			num_corners++;
				
		}
	
	*ret_num_corners = num_corners;
	return ret_corners;

}


