LuaFileSystem
File System Library for the Lua Programming Language

## Introduction

LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution.

LuaFileSystem offers a portable way to access the underlying directory structure and file attributes.

## Building

LuaFileSystem should be built with Lua 5.1 so the language library and header files for the target version must be installed properly.

LuaFileSystem offers a Makefile and a separate configuration file, `config`, which should be edited to suit your installation before running `make`. The file has some definitions like paths to the external libraries, compiler options and the like.

## Installation

The easiest way to install LuaFileSystem is to use LuaRocks:

    luarocks install luafilesystem

If you prefer to install LuaFileSystem manually, the compiled binary should be copied to a directory in your C path.

## Reference

LuaFileSystem offers the following functions:

`lfs.attributes (filepath [, aname])`
  Returns a table with the file attributes corresponding to `filepath` (or `nil` followed by an error message in case of error). If the second optional argument is given, then only the value of the named attribute is returned (this use is equivalent to `lfs.attributes(filepath).aname`, but the table is not created and only one attribute is retrieved from the O.S.). The attributes are described as follows; attribute `mode` is a string, all the others are numbers, and the time related attributes use the same time reference of `os.time`:
  `dev`
    on Unix systems, this represents the device that the inode resides on. On Windows systems, represents the drive number of the disk containing the file
  `ino`
    on Unix systems, this represents the inode number. On Windows systems this has no meaning
  `mode`
    string representing the associated protection mode (the values could be `file`, `directory`, `link`, `socket`, `named pipe`, `char device`, `block device` or `other`)
  `nlink`
    number of hard links to the file
  `uid`
    user-id of owner (Unix only, always 0 on Windows)
  `gid`
    group-id of owner (Unix only, always 0 on Windows)
  `rdev`
    on Unix systems, represents the device type, for special file inodes. On Windows systems represents the same as `dev`
  `access`
    time of last access
  `modification`
    time of last data modification
  `change`
    time of last file status change
  `size`
    file size, in bytes
  `blocks`
    block allocated for file; (Unix only)
  `blksize`
    optimal file system I/O blocksize; (Unix only)
  This function uses `stat` internally thus if the given `filepath` is a symbolic link, it is followed (if it points to another link the chain is followed recursively) and the information is about the file it refers to. To obtain information about the link itself, see function lfs.symlinkattributes.
`lfs.chdir (path)`
  Changes the current working directory to the given `path`.
  Returns `true` in case of success or `nil` plus an error string.
`lfs.currentdir ()`
  Returns a string with the current working directory or `nil` plus an error string.
`lfs.dir (path)`
  Lua iterator over the entries of a given directory. Each time the iterator is called it returns a directory entry's name as a string, or `nil` if there are no more entries. Raises an error if `path` is not a directory.
`lfs.lock (filehandle, mode[, start[, length]])`
  Locks a file or a part of it. This function works on open files; the file handle should be specified as the first argument. The string `mode` could be either `r` (for a read/shared lock) or `w` (for a write/exclusive lock). The optional arguments `start` and `length` can be used to specify a starting point and its length; both should be numbers.
  Returns `true` if the operation was successful; in case of error, it returns `nil` plus an error string.
`lfs.mkdir (dirname)`
  Creates a new directory. The argument is the name of the new directory.
  Returns `true` if the operation was successful; in case of error, it returns `nil` plus an error string.
`lfs.rmdir (dirname)`
  Removes an existing directory. The argument is the name of the directory.
  Returns `true` if the operation was successful; in case of error, it returns `nil` plus an error string.
`lfs.setmode (file, mode)`
  Sets the writing mode for a file. The mode string can be either `binary` or `text`. Returns the previous mode string for the file. This function is only available in Windows, so you may want to make sure that `lfs.setmode` exists before using it.
`lfs.symlinkattributes (filepath [, aname])`
  Identical to lfs.attributes except that it obtains information about the link itself (not the file it refers to). This function is not available in Windows so you may want to make sure that `lfs.symlinkattributes` exists before using it.
`lfs.touch (filepath [, atime [, mtime]])`
  Set access and modification times of a file. This function is a bind to `utime` function. The first argument is the filename, the second argument (`atime`) is the access time, and the third argument (`mtime`) is the modification time. Both times are provided in seconds (which should be generated with Lua standard function `os.time`). If the modification time is omitted, the access time provided is used; if both times are omitted, the current time is used.
  Returns `true` if the operation was successful; in case of error, it returns `nil` plus an error string.
`lfs.unlock (filehandle[, start[, length]])`
  Unlocks a file or a part of it. This function works on open files; the file handle should be specified as the first argument. The optional arguments `start` and `length` can be used to specify a starting point and its length; both should be numbers.
  Returns `true` if the operation was successful; in case of error, it returns `nil` plus an error string.

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